Unravel the mystery of the Headless Horseman in Copenhagen. Follow clues, crack codes, and explore historical sites in this self-guided walking tour game.
Unravel the mystery of the Headless Horseman in Copenhagen. Follow clues, crack codes, and explore historical sites in this self-guided walking tour game.
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Radhuspladsen - This self-guided walking tour game starts outside the metro entrance at Rådhuspladsen. In this square, you can see the Copenhagen city hall. Open the StoryTourist app and start the Headless Horseman tour here.
You have come to Rådhuspladsen to meet two people you’ve gotten to know through an online ghost hunter forum. They have…
- Radhuspladsen - This self-guided walking tour game starts outside the metro entrance at Rådhuspladsen. In this square, you can see the Copenhagen city hall. Open the StoryTourist app and start the Headless Horseman tour here.
You have come to Rådhuspladsen to meet two people you’ve gotten to know through an online ghost hunter forum. They have invited you to join an investigation of the 200-year-old disappearance of Ichabod Crane. But, as you stand waiting, only one of your new friends show up..
- Vandkunsten Fountain - You and your companion head over to the house where Ichabod once lived, to see if you can find clues to his disappearance.
Vandkunsten square is named after a water mill built here by King Christian III in the 14th century. It’s also where the main attack on Copenhagen by Swedish troops took place, in 1659
- Stroeget - The walking tour cuts across the popular shopping street Strøget. If you want to, you can pause the tour an make a detour.
- Grabrodretorv - You follow a lead from Ichabod’s journal and visit Gråbrødretorv square. While at the square, you examine some of Ichabod’s belongings.
- Kongens Have - You have met a person who has had a scary encounter with the Headless Horseman. She points you towards Kongens have park. The Kongens have park was built in the early 17th century and surrounds the Rosenborg castle.
You notice some strange sounds outside the park gates that you decide to investigate.
- Nyboder - Your friend is still missing, but you are desperately trying to find her. A passage of Ichabod’s journal leads to the cozy cobblestone streets of Nyboder, with their colorful little houses.
Your companion discovers a new clue here, that you have to examine closely.
- St. Paul’s Church - You reach the St. Paul’s church. This seems to be the last location where Ichabod was seen, and traces from your friend leads you here as well. What will you discover outside the church that might clear up both disappearances?
- Audio guide in English or Swedish
- The StoryTourist app
- This tour belongs to you after purchase, you can use it any time you want
- Audio guide in English or Swedish
- The StoryTourist app
- This tour belongs to you after purchase, you can use it any time you want
- Smartphone and headphones (bring your own)
- A live guide
- Smartphone and headphones (bring your own)
- A live guide
A spooky self-guided walking tour game through Copenhagen.
You have made new friends online. They have found an old journal and are trying to solve the mysterious disappearance of its owner. The old notes contain descriptions of a headless horseman haunting Copenhagen. Maybe the journal also offers the clues needed to find out what happened?
You are…
A spooky self-guided walking tour game through Copenhagen.
You have made new friends online. They have found an old journal and are trying to solve the mysterious disappearance of its owner. The old notes contain descriptions of a headless horseman haunting Copenhagen. Maybe the journal also offers the clues needed to find out what happened?
You are invited to join an investigation, but one of your new friends never shows up at your agreed meeting spot.
Follow clues through central Copenhagen. Participate in the story in each location through gamification. Examine items and crack codes while you explore the city’s historical surroundings.
This audio walking tour game is self-guided via a GPS-based app downloaded to your phone. When you buy the tour you’ll receive an email with instructions on how to download the app which serves as your guide and narrator. Listen to the story while you walk, and solve puzzles in each location.
You can start, pause and end the tour when you want.
- This tour belongs to you after purchase, you can use it any time you want
- The customer will not have to pay any extra fees since you are using their own smart phone and headphones.
- This audio walking tour game is self-guided via a GPS-based app downloaded to your phone
- you’ll receive an email with instructions on how to download the app which serves as your guide and narrator.
For a full refund, cancel at least 24 hours before the scheduled departure time.
For a full refund, cancel at least 24 hours before the scheduled departure time.